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<br>This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.<br> |
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<br>This article will dissect the mathematics of sightlines, retargeting, and unit hitboxes to help you manipulate the AI flawlessly.<br> |
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The Concept of Sight Range |
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<br>If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.<br> |
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<br>If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.<br> |
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Count the squares to ensure perfect placement.You must use a stun spell (like Zap) to force it to rescan.Adjust your placements for air threats. |
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Advanced Aggro Tricks |
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<br>You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.<br> |
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<br>This highly advanced technique, known as 'body blocking', requires absolute precision but can save hundreds of tower hitpoints.<br> |
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AI LogicTactical ApplicationDistance RulePlace a cheap skeleton exactly one tile closer to the enemy than your fragile ranged attackerAggro Reset on StunIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby |
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Mastering the Grid |
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<br>You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.<br> |
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<br>You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.<br> |
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If you have any thoughts pertaining to where and how to use [tower rush](https://firmwinrealestate.com/agent/leonardopress/), you can get hold of us at our own web-page. |
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