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<br>At its absolute most basic, foundational level, every single competitive arena battler relies on a very simple childhood game.<br> |
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<br>This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.<br> |
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The Fundamental Triangle |
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<br>The rules of the arena are simple: Swarms overwhelm Single-Target units; Splash Damage obliterates Swarms; and Single-Target units destroy Splash Damage.<br> |
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<br>Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.<br> |
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The triangle dictates your offensive timing.Always consider the Z-axis.Manage your cycle. |
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Advanced Baiting and Archetypes |
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<br>Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.<br> |
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<br>This high-level psychological warfare turns the simple combat triangle into a complex game of mental chess.<br> |
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Troop TypeThe TargetWeaknessesThe HordeHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The LogSplash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K. If you have almost any concerns relating to in which and the best way to employ [tower rush](https://li1420-231.members.linode.com/marianfeldman8/tower-rush2013/wiki/How-to-Effectively-Use-Air-Units-in-Tower-Rush), you can call us with our web page. As, Heavy Spells |
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The Evolution of Balance |
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<br>If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.<br> |
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<br>Master the triangle, and the trophies will follow naturally.<br> |
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